Cultist
Hero stats
- Primary Attribute: Intellinence
- Agility 0 (0)
- Strength 0 (0)
- Intelligence 40 (4)
- Base health 50
- Base mana 680
- Movement speed 300
- Base damage 40 - 40
- Attack rate 4.0
- Physical armor - 4
- Magic resistance 19%
Abilities
Undead
Description: After each death, the hero increases his intelligence 1%
- Type Innate Passive
Decay
Description: Makes enemy decay, dealing percent of your attack damage each 0.35 sec for 3 sec
- Type Active
- Damage [25%->70%]
- Duration 3 seconds
- Tick rate 0.35 sec
Decay curse
Description: Makes chosen enemy deal less damage and lose percent of current health every 3 sec for 15 sec
- Type Active
- Damage Lose health [5%->10%]
- Duration 15 seconds
- Tick rate 3 seconds
- Damage less [16%->25%]
- Curse hp damage [10%]
Decay aura
Description All enemies in 600 aoe lose percent of their current health each 2.5 sec. In addition to that Cultist heals for percent of damage they suffer
- Type Activated aura
- Hp lose [0.65%->2%]
- Hp heal [11%->20%]
- Radius 600
- HP as Damage [10%]
Magic healt
Description Adds percent of your max mana as max health, but loses 1% of current health each sec. Cultist gets extra mana per int.
- Type Activated aura
- Mana to Hp [10%->180%]
- Mana per Int [1->5.5]
Demon form
Description Cultist becomes demon, becoming melee with 3.33 BAT and also receiving bonus armor, 90% magic resistance. While in demon form doubles effects of magic health, each attack applies a hellfire stack on enemy, which deals % of attack damage every 0.66 sec for 6.66 sec
- Type Active
- Damage [3.33%->66.6%]
- Bonus armor [100-2000]
- Bonus magic resistance 90%
- Bat 3.33
- Tick damage 0.66
- Attack range 150
- Duration 60 seconds